I am a post-production audio engineer and sound designer. My job is creating sound for various types of content: explainer videos, commercials, cartoons, movie trailers.
Increasing client income, viewership and listeners thanks to custom sound design. Ability to collaborate with a cross-functional team, troubleshoot technical issues, and stay current with thelatest technology and sound design techniques.
I am open to new work opportunities, exciting projects and great collaborations!
Sound Designer, Post-production Audio EngineerRemotely, self-employed | 2015 - present
● sound design for explainer videos and commercials for more than 30 world-famous brands and companies;● creating sound concepts and sfx for slot games;● speech processing, sound design, and audio mixing for YouTube videos (during the year of my work with the Toonz YouTube channel, the number of subscribers increases 4 fold);● creating sound for short films and cartoons;● sound design for trailers and spots for online cinema
cooperation with production companies and animation studios:- Moodive (Bratislava, Slovakia)- Explainly (California, USA)- Gut Feeling (California, USA)- Optimo Group (Tbilisi, Georgia)- ChinChin Channel (Warsaw, Poland)- CODY Creative Co. (Texas, USA)
Sound engineerChetyreaChetyre LLC | 2020 - 2022
During my work, the YouTube channel "A4" grew from 17 million to 40 million subscribers. Their company's first sound engineer was me. My role involved selecting and configuring the company's audio equipment, recording sound on set (256 videos in 2 years), and assisting the post-production department.
Work with Zoom audio recorders (H and F series), lavalier and shotgun microphones
Sound engineerChildren's video studio "I see" | 2018 - 2019
● sound post-production for children's YouTube videos ● providing master classes for studio students
Audio engineerBelarusian state academic theater for young spectators | 2017 - 2019
● sound recording● technical and sound support for performances and concerts.
work with the Soundcraft Si Performer 3 mixing console, wired and wireless microphones, effects processors, and surround sound system
Belarusian state academy of artsUniversity Lecturer | 2017-2018
taught disciplines:● history of music;● music of the XX century;● work of the director with the composer;● methods of teaching special disciplines
Belarusian state academy of arts
2013 – 2017Bachelor's Degree in sound engineer
Minsk State Musical College name after M. Glinka
2009 – 2013Associate’s degree in musicology, teacher
XSSR Academy
2022Refresher course "Sound Design for game and video"
HARD SKILLS
● Creating unique sound effects● Audio editing● Audio restoration● Foley recording● Speech processing● Mixing
SOFT SKILLS
● Teamwork ● Adaptability● Creativity● Empathy● Positive attitude● Time management
TECHIQUES
● Digital sound editing● Sound recording● Sound synthesis● Sound layering● Audio reverse engineering
TOOLS & SOFTWARE
● Nuendo, Cubase (Steinberg)● Premiere Pro (Adobe)● Adobe Audition● AI tools● Izotope RX● MIDI consoles● Analog and digital mixing concoles
videos with my sound design win awards
click to watch video
My story as a sound engineer began in 2013, - when I was studying at the Academy of Arts. Even then, I started working on the set, recording sound, and working in a team with directors, producers, actors, and cameramen. Subsequently, I managed to work in the theater and even on live TV broadcasts. In parallel, I have always been involved in sound post-production, studying sound design and audio processing techniquesMy personal story is quite dramatic - I left my country with one suitcase at night due to political persecution that affected me and my husband because of our active citizenship.But thanks to this, I began working as a freelancer, found clients all over the world, and now create sound design for global brands. Learning new technologies and tools for working with sound, including AI, is something I am constantly doing.
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