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I am a post-production audio engineer and sound designer. My job is creating sound for various types of content: explainer videos, commercials, cartoons, movie trailers.
Increasing client income, viewership and listeners thanks to custom sound design. Ability to collaborate with a cross-functional team, troubleshoot technical issues, and stay current with thelatest technology and sound design techniques.
I am open to new work opportunities, exciting projects and great collaborations!
Sound Designer, Post-production Audio EngineerRemotely, self-employed | 2015 - present
● sound design for explainer videos and commercials for 30+ global brands;● developed unique sound concepts and SFX for slot games;
speech processing, sound design, and audio mixing for YouTube videos (helped grow Toonz channel subscribers 4× in 1 year);● sound design for movies and cartoons;● sound design for trailers and ads for online streaming platforms● experience working with audio databases for training conversational AI
cooperation with production companies and animation studios:- Moodive (Bratislava, Slovakia)- Explainly (California, USA)- Gut Feeling (California, USA)- Optimo Group (Tbilisi, Georgia)- ChinChin Channel (Warsaw, Poland)- CODY Creative Co. (Texas, USA)
Sound engineerChetyreaChetyre LLC | 2020 - 2022
During my work, the YouTube channel "A4" grew from 17 million to 40 million subscribers. Their company's first sound engineer was me. My role involved selecting and configuring the company's audio equipment, recording sound on set (256 videos in 2 years), and assisting the post-production department.
Work with Zoom audio recorders (H and F series), lavalier and shotgun microphones
Sound engineerChildren's video studio "I see" | 2018 - 2019
● sound post-production for children's YouTube videos ● providing master classes for studio students
Audio engineerBelarusian state academic theater for young spectators | 2017 - 2019
● sound recording● technical and sound support for performances and concerts.
work with the Soundcraft Si Performer 3 mixing console, wired and wireless microphones, effects processors, and surround sound system
Belarusian state academy of artsUniversity Lecturer | 2017-2018
taught disciplines:● history of music;● music of the XX century;● work of the director with the composer;● methods of teaching special disciplines
Belarusian State Academy of Arts
2013 – 2017Bachelor’s Degree in Sound Engineering
Minsk State Musical College named after M. Glinka
2009 – 2013Associate’s Degree in Musicology, Teaching
XSSR Academy
2022Sound Design for Games and Video (Refresher Course)
CORE SKILLS & TECHNIQUES
● Sound Design & Unique SFX● Audio Editing & Restoration● Foley recording● Sound Layering & Synthesis● Reverse Engineering & Signal Processing● Mixing & Mastering
SOFT SKILLS
● Teamwork ● Adaptability● Creativity● Empathy● Positive attitude● Time management
TOOLS & SOFTWARE
● Nuendo, Cubase (Steinberg)● Premiere Pro (Adobe)● Adobe Audition● AI tools● Izotope RX● MIDI consoles● Analog and digital mixing consoles
videos with my sound design win awards
click to watch video
My journey as a sound engineer began in 2013 while studying at the Academy of Arts. I dove into the industry, recording sound on film sets and collaborating with directors, producers, actors, and cinematographers. Over time, I expanded into theater productions and live TV broadcasts, sharpening my skills in dynamic environments.
Sound post-production has always been my passion. I’ve honed my craft in sound design and audio processing, constantly exploring new techniques and tools, including AI-driven technologies. Now, as a freelancer, I create immersive soundscapes for global brands, commercials, films, and innovative projects worldwide.
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